Saturday 22 March 2014

Video

So I decided to fold the gym time-lapse style video I made into a more comprehensive video of my new club.  I'm playing for IBM now, so I thought I'd give a little tour around and show my locker space along with the ground and whatnot.

Due to the increased amount of editing required, I'll get the video up in the coming week.  Extra long videos require extra amounts of editing.  Sorry about that.

Monday 17 March 2014

Video

The video is taking substantially longer than I thought it would to make.

Turns out, you can't just chop out a hundred frames and leave in one, at least not easily.

I will figure this out.

But now, off to the gym!

Monday 3 March 2014

Phew

So I've officially finished my contract for this year.  There's a long layoff until the next one starts so I'm sitting on my hands somewhat.

I would like to say that doesn't mean I'm being lazy, but it probably means exactly that.

I've applied to various jobs, although I doubt they'll get back to me (not pessimism, just raw experience) so I've been hitting the gym and awful lot.  I'm going to make a timelapse video of a gym session because I'd be interested to see how much time I actually spend working versus time spent admiring myself in the mirror.  I fear the results won't be particularly satisfying.  I'm also interested in the various ways of doing timelapse.  The primary method for photographers is to purchase an off camera trigger that will time shots, the downtime, number taken etc.  Of course I don't have one of those, so what I might try doing instead is taking a video, then editing out large numbers of frames, leaving single frames in at set intervals.  It comes with a couple of caveats.  Firstly, I don't know if my battery will last that long shooting long videos.  Secondly, the camera only supports up to 30 minutes clips.  Today I spent close to 4 hours in there, so I don't know if I can trigger the camera without moving it about and ruining continuity.  Lastly, I don't know if the card will hold all the video.  I guess we can try it out at least.

In other news, I've put up some damned stupid videos of me and my friends playing games on youtube.  The idea is to learn the adobe suite of programs (just get a basic knowledge really).  Did you know that after effects can analyse a scene, determine the 3D properties of the scene, and then let you edit the footage as if it were in 3 dimensions ala 3dsmax or autocad.  I'm just going to let that sink in for a second.

It's not flawless, but when it works it's absolutely mind blowing.  The latest video I uploaded has exactly one effect added from after effects.  The scene lasts about 25 seconds, 10 of which have this effect added (just 3D text pinned to a wall to make it look like part of the scenery, not very well).  It took 2 hours for AE to figure out the properties of the scene and another 2 for it to render, but goddamned that is amazing technology.

In the past, gaming was the route to greater technological innovation - pushing polygons onto a screen was extremely hard work.  Then consoles kind of ruined everything by standardising to the lowest common denominator and now every game has a pixel budget determined by consoles - meaning any old PC can play games at a respectable quality.

I think it's editing software of this ilk, that will one day make it to the youtubes of the world, that will once again force technology forward (in the computer realm anyway).

Anyway, I can barely type because my arms and shoulders are full of lead or iron or something heavy, so this is me SIGNING OFF.

Bye.